![]() ![]() selected, instead of your hair, when you Save As>Support Asset>Figure/Prop Asset.ī. Same goes for if you accidentally have Genesis 1, 2, 3, etc. *Warning* if you select a figure with a ton of morphs (e.g., Genesis 1, 2, or 3) for your "source" by accident, either settle in for a looong wait, or kill your DS process in task manager and start over. Now you can use B or C to refit your hair to your destination figure. ![]() (If the morphs aren't there, you probably forgot to inject them if you didn't, then you're probably dealing with "problem hair," and might want to try method D below.) A quick peek into the Parameters tab should show your new morphs under Morphs>Imported. Click "Accept" and the original morphs should now be present in your new prop hair. Now click "Show Options" and uncheck everything in General Options and Post-Transfer Options except "Morph Targets." Highlight "Morph Targets" and in the "Extended Options" choose "All" (or whatever you want) in the drop-down menu, leaving "From Projection Template" and "Override Existing" checked (AFAIK I haven't messed with those settings). In the "Target" drop-down select the hair you converted to a prop (it should have Prop_ as a prefix). In the "Source" drop-down select the original hair that you converted to TriAx (it should have the original hair's name). Click "Accept."ģ.) Use the Transfer Utility. Instead of converting it to a prop, you want to "Convert Figure to Weight Mapping." TriAx should be selected by default, and that's been good enough for me so far. If not, proceed to the next tutorial (though you should probably use auto-fit in this scenario, as it will probably keep your morphs intact, with a lot less effort on your part).Ģ.) Now load another instance of the same figure hair you are refitting, and select it. Use "Convert Figure to Prop" and it will convert to a prop, but more than likely, the morphs will be lost. If it's a prop hair (e.g., hr2), skip this step and go on to B or C.ġ.) Load the figure hair you want to refit to another figure. If the hair you're refitting is a figure (e.g., cr2), do this first. How to convert Figure Hair to Prop Hair with Morphs Intact If you are having trouble finding the commands I refer to in the tutorials, read part G at the end of this post.Ī. There are several threads on these topics in the forums, if you want more information. Works for V3/V4/G1/G2F/G2M/G3F/G3M and the similar figures, like A3/H3/F3/etc. ![]() Complete guide to refitting hair designed for one Daz figure to a different Daz figure in Daz Studio, with morphs intact. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |